Creature Abilities[]
This is the list of the creature abilities ID in ToE, to be used for modding the creatures.
Acid Blood: <Item>ABILITY_ACID_BLOOD</Item>
Acid Breath: <Item>ABILITY_ACID_BREATH</Item>
Agility: <Item>ABILITY_AGILITY</Item>
Armoured: <Item>ABILITY_ARMORED</Item>
Assault: <Item>ABILITY_BRUTALITY</Item>
Aura of Bravery: <Item>ABILITY_AURA_OF_BRAVERY</Item>
Aura of Fire Vulnerability: <Item>ABILITY_AURA_OF_FIRE_VULNERABILITY</Item>
Aura of Ice Vulnerability: <Item>ABILITY_AURA_OF_ICE_VULNERABILITY</Item>
Aura of Lightning Vulnerability: <Item>ABILITY_AURA_OF_LIGHTNING_VULNERABILITY</Item>
Aura of Magic Resistance: <Item>ABILITY_AURA_OF_MAGIC_RESISTANCE</Item>
Bash: <Item>ABILITY_BASH</Item>
Battle Dive: <Item>ABILITY_BATTLE_DIVE</Item>
Battle Frenzy: <Item>ABILITY_BATTLE_FRENZY</Item>
Battle Rage: <Item>ABILITY_BATTLE_RAGE</Item>
Bear Roar: <Item>ABILITY_BEAR_ROAR</Item>
Berserker Rage: <Item>ABILITY_BERSERKER_RAGE</Item>
Blade of Slaughter: <Item>ABILITY_AXE_OF_SLAUGHTER</Item>
Blinding Attack: <Item>ABILITY_BLINDING_ATTACK</Item>
Bravery: <Item>ABILITY_BRAVERY</Item>
Call Lightning: <Item>ABILITY_CALL_LIGHTNING</Item>
Chain Shot: <Item>ABILITY_CHAIN_SHOT</Item>
Champion Charge: <Item>ABILITY_CHAMPION_CHARGE</Item>
Child of the Light: <Item>ABILITY_BOND_OF_LIGHT</Item>
Cleave: <Item>ABILITY_CLEAVE</Item>
Commanding Presence: <Item>ABILITY_PRESENCE_OF_COMMANDER</Item>
Cowardice: <Item>ABILITY_COWARDICE</Item>
Crippling Wound: <Item>ABILITY_WOUND</Item>
Crossfire: <Item>ABILITY_CROSS_ATTACK</Item>
Crushing Blow: <Item>ABILITY_CRUSHING_BLOW</Item>
Cursing Attack: <Item>ABILITY_CURSING_ATTACK</Item>
Dampen Magic: <Item>ABILITY_ELDRITCH_AURA</Item>
Dash: <Item>ABILITY_DASH</Item>
Deadly Strike: <Item>ABILITY_DEADLY_STRIKE</Item>
Death Cloud: <Item>ABILITY_DEATH_CLOUD</Item>
Death Stare: <Item>ABILITY_HORROR_OF_THE_DEATH</Item>
Death Wail: <Item>ABILITY_DEATH_WAIL</Item>
Defensive Stance: <Item>ABILITY_PREPARED_POSITION</Item>
Defile Magic: <Item>ABILITY_DEFILE_MAGIC</Item>
Demonic: <Item>ABILITY_DEMONIC</Item>
Double Attack: <Item>ABILITY_DOUBLE_ATTACK</Item>
Elemental: <Item>ABILITY_ELEMENTAL</Item>
Elves' Double Shot: <Item>ABILITY_ELVES_DOUBLE_SHOT</Item>
Enchanted Armor: <Item>ABILITY_ENCHANTED_OBSIDIAN</Item>
Energy Channel: <Item>ABILITY_ENERGY_CHANNEL</Item>
Entangling Roots: <Item>ABILITY_ENTANGLING_ROOTS</Item>
Enraged: <Item>ABILITY_ENRAGED</Item>
Evil Eye: <Item>ABILITY_EVIL_EYE</Item>
Explosion: <Item>ABILITY_EXPLOSION</Item>
Fear Attack: <Item>ABILITY_FEAR</Item>
Festering Aura: <Item>ABILITY_WEAKENING_AURA</Item>
Fierce Retaliation: <Item>ABILITY_FIERCE_RETALIATION</Item>
Fire Breath: <Item>ABILITY_FIRE_BREATH</Item>
Fire Proof 50%: <Item>ABILITY_FIRE_PROOF_50</Item>
Fire Shield: <Item>ABILITY_FIRE_SHIELD</Item>
Flamestrike: <Item>ABILITY_FLAMESTRIKE</Item>
Flamewave: <Item>ABILITY_FLAMEWAVE</Item>
Frightful Aura: <Item>ABILITY_FRIGHT_AURA</Item>
Giant Slayer: <Item>ABILITY_ANTI_GIANT</Item>
Goblin Thrower: <Item>ABILITY_GOBLIN_THROWER</Item>
Harm Touch: <Item>ABILITY_HARM_TOUCH</Item>
Harpoon Strike: <Item>ABILITY_HARPOON_STRIKE</Item>
Hexing Attack: <Item>ABILITY_HEXING_ATTACK</Item>
Hold Ground: <Item>ABILITY_HOLD_GROUND</Item>
Howl: <Item>ABILITY_HOWL</Item>
Immune to Air: <Item>ABILITY_IMMUNITY_TO_AIR</Item>
Immune to Blind: <Item>ABILITY_IMMUNITY_TO_BLIND</Item>
Immune to Earth: <Item>ABILITY_IMMUNITY_TO_EARTH</Item>
Immune to Fire: <Item>ABILITY_IMMUNITY_TO_FIRE</Item>
Immune to Frenzy: <Item>ABILITY_IMMUNITY_TO_BERSERK</Item>
Immune to Magic: <Item>ABILITY_IMMUNITY_TO_MAGIC</Item>
Immune to Mind Control: <Item>ABILITY_IMMUNITY_TO_MIND_CONTROL</Item>
Immune to Puppet Master: <Item>ABILITY_IMMUNITY_TO_HYPNOTIZE</Item>
Immune to Slow: <Item>ABILITY_IMMUNITY_TO_SLOW</Item>
Immune to Water: <Item>ABILITY_IMMUNITY_TO_WATER</Item>
Immune to Weakness: <Item>ABILITY_IMMUNITY_TO_CURSE</Item>
Incinerate: <Item>ABILITY_INCINERATE</Item>
Incorporeal: <Item>ABILITY_INCORPOREAL</Item>
Invisibility: <Item>ABILITY_INVISIBILITY</Item>
Jousting: <Item>ABILITY_JOUSTING</Item>
Large Shield: <Item>ABILITY_LARGE_SHIELD</Item>
Lay Hands: <Item>ABILITY_LAY_HANDS</Item>
Leap: <Item>ABILITY_LEAP</Item>
Life Drain: <Item>ABILITY_LIFE_DRAIN</Item>
Lightning Breath: <Item>ABILITY_LIGHTNING_BREATH</Item>
Liquid Flame Breath: <Item>ABILITY_LIQUID_FLAME_BREATH</Item>
Lizard Bite: <Item>ABILITY_LIZARD_BITE</Item>
Magic Attack: <Item>ABILITY_MAGIC_ATTACK</Item>
Magic Proof 25%: <Item>ABILITY_MAGIC_PROOF_25</Item>
Magic Proof 50%: <Item>ABILITY_MAGIC_PROOF_50</Item>
Magic Proof 75%: <Item>ABILITY_MAGIC_PROOF_75</Item>
Magma Shield: <Item>ABILITY_MAGMA_SHIELD</Item>
Magnetism: <Item>ABILITY_DESTRUCTION_MAGIC_MAGNETISM</Item>
Maneuver: <Item>ABILITY_MANEURE</Item> (yes, it says Maneure)
Mana Destroyer: <Item>ABILITY_MANA_DESTROYER</Item>
Mana Drain: <Item>ABILITY_MANA_DRAIN</Item>
Mana Feed: <Item>ABILITY_MANA_FEED</Item>
Mana Stealer: <Item>ABILITY_MANA_STEALER</Item>
Mark of Fire: <Item>ABILITY_MARK_OF_FIRE</Item>
Mechanical: <Item>ABILITY_MECHANICAL</Item>
No Melee Penalty: <Item>ABILITY_NO_MELEE_PENALTY</Item>
No Range Penalty: <Item>ABILITY_NO_RANGE_PENALTY</Item>
No Retaliation: <Item>ABILITY_NO_ENEMY_RETALIATION</Item>
Order of the Chief: <Item>ABILITY_ORDER_OF_THE_CHIEF</Item>
Pack Hunter: <Item>ABILITY_PACK_HUNTER</Item>
Paw Strike: <Item>ABILITY_PAW_STRIKE</Item>
Piercing Arrow: <Item>ABILITY_PIERCING_ARROW</Item>
Poisonous Attack: <Item>ABILITY_POISONOUS_ATTACK</Item>
Power Feed: <Item>ABILITY_POWER_FEED</Item>
Precise Shot: <Item>ABILITY_PRECISE_SHOT</Item>
Prismatic Breath: <Item>ABILITY_RAINBOW_BREATH</Item>
Purge: <Item>ABILITY_PURGER</Item>
Rage of the Forest: <Item>ABILITY_RAGE_OF_THE_FOREST</Item>
Raging Blood: <Item>ABILITY_DEMON_RAGED</Item>
Random Curse: <Item>ABILITY_RANDOM_CASTER</Item>
Random Blessing: <Item>ABILITY_RANDOM_CASTER_BLESS</Item>
Range Penalty: <Item>ABILITY_RANGE_PENALTY</Item>
Ranged Retaliation: <Item>ABILITY_RANGED_RETALIATE</Item>
Rebirth: <Item>ABILITY_REBIRTH</Item>
Regeneration: <Item>ABILITY_REGENERATION</Item>
Repair: <Item>ABILITY_REPAIR</Item>
Resurrect Allies: <Item>ABILITY_RESURRECT_ALLIES</Item>
Rider Charge: <Item>ABILITY_RIDER_CHARGE</Item>
Rush Dive: <Item>ABILITY_PACK_DIVE</Item>
Sabotage: <Item>ABILITY_SABOTAGE</Item>
Sacrifice Goblin: <Item>ABILITY_SACRIFICE_GOBLIN</Item>
Scatter Shot: <Item>ABILITY_SCATTER_SHOT</Item>
Scavenger: <Item>ABILITY_SCAVENGER</Item>
Searing Aura: <Item>ABILITY_SEARING_AURA</Item>
Seduction: <Item>ABILITY_SEDUCE</Item>
Set Snares: <Item>ABILITY_SET_SNARES</Item>
Shield Allies: <Item>ABILITY_SHIELD_OTHER</Item>
Shield Wall: <Item>ABILITY_SHIELD_WALL</Item>
Siphon Mana: <Item>ABILITY_SYPHON_MANA</Item>
Six-Headed Attack: <Item>ABILITY_SIX_HEADED_ATTACK</Item>
Sorrow Strike: <Item>ABILITY_SORROW_STRIKE</Item>
Spray Attack: <Item>ABILITY_SPRAY_ATTACK</Item>
Stormcaller: <Item>ABILITY_CALL_STORM</Item>
Steal Ammunition: <Item>ABILITY_AMMO_STEAL</Item>
Strike and Return: <Item>ABILITY_STRIKE_AND_RETURN</Item>
Storm Bolt: <Item>ABILITY_STORMBOLT</Item>
Storm Strike: <Item>ABILITY_STORMSTRIKE</Item>
Summon Pit Lords: <Item>ABILITY_BALOR_SUMMONIG</Item>
Swallow Goblin: <Item>ABILITY_SWALLOW_GOBLIN</Item>
Swift Attack: <Item>ABILITY_FAST_ATTACK</Item>
Symbiosis: <Item>ABILITY_TREEANT_UNION</Item>
Take Roots: <Item>ABILITY_TAKE_ROOTS</Item>
Taunt: <Item>ABILITY_TAUNT</Item>
Taxpayer: <Item>ABILITY_TAXPAYER</Item>
Teleport Other: <Item>ABILITY_SUMMON_OTHER</Item>
Three-Headed Attack: <Item>ABILITY_THREE_HEADED_ATTACK</Item>
Torpor: <Item>ABILITY_SLEEPING_STRIKE</Item>
Treachery: <Item>ABILITY_TREACHERY</Item>
Undead: <Item>ABILITY_UNDEAD</Item>
Unlimited Retaliation: <Item>ABILITY_UNLIMITED_RETALIATION</Item>
Venom: <Item>ABILITY_VENOM</Item>
Vorpal Sword: <Item>ABILITY_VORPAL_SWORD</Item>
War Dance Combo: <Item>ABILITY_WAR_DANCE</Item>
Warding Arrows: <Item>ABILITY_WARDING_ARROWS</Item>
Weakening Strike: <Item>ABILITY_WEAKENING_STRIKE</Item>
Wheeling Attack: <Item>ABILITY_RIDE_BY_ATTACK</Item>
Wheel of Fortune: <Item>ABILITY_LUCK_GAMBLER</Item>
Whip Strike: <Item>ABILITY_WHIP_STRIKE</Item>
Whirlwind: <Item>ABILITY_WHIRLWIND</Item>