INTRODUCTION[]
What is a Mod?[]
A mod is a .PAK[1] file that changes the game. People make mods because they want to improve the game, add stuff to the game, or balance the game.
How do I Install/Uninstall a Mod?[]
To install a mod, just take the .PAK[1] file and insert it in your H5_INSTALL/data/ folder. That's assuming you're playing with the 1.x version of Heroes 5.
To uninstall a mod, just delete the .PAK[1] file from the folder.
( Note: 'Hammers of Fate' version (2.x), then the correct folder to place the mod is H5_INSTALL/dataa1/ )
Where is my data folder?[]
Your H5_INSTALL/data/ folder is in your game installation directory. Basically, there are two places where the game stores information:
- H5_INSTALL/ is the installation directory
- H5_PROFILES/ is the folder where your profiles are stored, with your settings, save games and campaign information. Each profile is stored in its own directory with the profile name you chose.
Default locations are:
- H5_INSTALL/ C:\Program Files\Ubisoft\Heroes of Might and Magic V\
- H5_PROFILES/ (1.x) | My Documents\My Games\Heroes of Might and Magic V\Profiles\
- H5_PROFILES/ (2.x) | My Documents\My Games\Heroes of Might and Magic V\Hammers of Fate\Profiles\
- H5_PROFILES/ (3.x) | My Documents\My Games\Heroes of Might and Magic V - Tribes of the East\Profiles\
What programs do I need?[]
To use a mod, you don't need anything (except Heroes 5).
To start modding yourself, you will need a text editor, file archiver and audio editing application in rare cases when you want to edit sound files. Check modding tools page[2] for more information.
What files should I change?[]
There are 2 main archives that hold 99% of game information. They are found in H5_Install/data folder.
- data.pak - responsible for all in-game creature/hero/town textures and most of their stats.
- texts.pak - holds texts for all in-game elements. If you want to make another game translation this is the file to edit.
Extract the archive, change a file within and then archive it back to a file with .PAK extension. Then put the new file back in H5_Install/data folder and start the game.
Note: the other 1% of the game data is hardcodded in the H5_Game.exe file. It is possible to edit via assembly.