Heroes 5 Wiki

Here I hope to create a list of all of the properties in the map properties tree with explinations. It is definitly a work in progress so if you feel like you can help out, please do!

Map Properties[]

Property Type Description
TileX Integer Width of the map
TileY Integer Height of the map

Resources

Tree
AmbientLight String
UndergroundAmbientLight String
GroundAmbientLights List
UndergroundAmbientLights List
ReflectiveWater Boolean
NameFileRef String
DescriptionFileRef String
moons List Contains moon settings.
RandomMoons Boolean
HeroMaxLevel Integer Level Cap for player, 40 is Maximum
CustomTeams Boolean Tells the game to use teams or not
players List
CustomMapGoal Boolean Tells the game if the player has to do something other than kill everybody to win.
CustomGoal Text
Scenario Information Tree
Objectives Tree
Birds File Specify the type of birds in the map
BirdsAmount Integer
Weather List
Wind Boolean
PreLight Boolean
MapScript Boolean
NewDayTrigger Tree Sets a script that will run on new day
WarFogEnterTrigger Tree Sets a script to run when the player enters the fog of war
PWLTutorialHintTrigger
BorderSize Integer Sets number of squares on the border of the map that the player can't enter
spellIDs List
artifactIDs List
isUntransferable List
AvailableHeroes List
MapRumors List
Music File
MoonCalendarModifications Tree Sets whether monster weeks will occur or not
thumbnailImages List List of preview thumbnails
PWLPicture File Image to display when loading the map
BanTransparency Boolean Allows transparencies to be used on the map??
StartScene File A scripted intro to the map (like used in the campaign)
sRMGProps Tree Properties used in randomly generated maps (RMGs)
dialogs List
disabledArtifactSets List Artifact sets that will not work
RacesRandomGroups List
ImportantArtifacts Tree
LoadingScreenSount File Sound to play when the map is loading??
AdditionallyRollableHeroes List If internal hero IDs are added here, they will be considered as ordinary ones and appear on this map. This way one can add scenario heroes which are disregarded in custom maps hero pool.